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From Flash to Apple Vision Pro: where we've been to where we'll go

Innovation

June 26, 2024
1:30 - 2:30P PST

From Flash to Apple Vision Pro: where we've been to where we'll go

1:35 - 1:55P

The impact of Flash

1:55 - 2:20P

An infinite canvas

1:35 - 1:55P

The impact of Flash

Hear from Jonathan Gay as he discusses the process and evolution of Flash and the impact it had on the industry and pushing the web into the future, followed by a discussion with Figma's VP of Product, Sho Kuwamoto.

Jonathan Gay

he/him

Founder at Freestone Ranch, Former CTO of Macromedia (Flash)

Jonathan pioneered the use of digitized sound and professional animation in early Mac games with Dark Castle. Moving into creative tools, he explored constraint-based drawing with Intellidraw. Dreams of drawing like pencil on paper led to SmarkSketch. Jonathan helped bring rich media interfaces, casual games, and video to the web with Flash and Flash Communication Server. His focus now is regenerative agriculture, indigenous food production systems, and landscape healing at Freestone Ranch.

1:55 - 2:20P

An infinite canvas

In this talk, Apple’s Design Evangelism team will introduce the design landscape of Apple Vision Pro design and highlight how spatial computing unlocks new ways to experience and interact with user interfaces. They will showcase examples from visionOS developers who are already crafting remarkable spatial experiences and examine how their designs take advantage of the natural input, immersive graphics, and technology that this platform enables. They’ll share the design tools, videos and resources that our team produces to help designers create truly meaningful apps and games for this new platform.

Mike Stern

He/him

Design Evangelism Manager at Apple

Mike manages the Design Evangelism team at Apple. He helps designers and developers in the community create great experiences on Apple platforms (which sometimes involves pitching in on Apple's design resources for Figma).

Linda Dong

She/her

Design Evangelist at Apple

Linda is a Design Evangelist at Apple. She helps designers and developers in the community create great experiences on Apple platforms – especially for visionOS and games.