
Speakers
Meet the Config 2026 speakers
Featured speakers

All speakers
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Anna Oh leads design and product at Norbert Health, creating robotic AI that delivers care to seniors with cognitive or mobility limitations. She designs for one of healthcare’s most complex populations—older adults living with dementia or physical decline—bridging human emotion and machine intelligence through human-robot interaction. With 13 years across Samsung's marketing group, Teladoc Health, and healthcare startups, she unites human-computer interaction, healthcare AI, and product strategy to redefine care delivery.
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Beau is a Senior UI Designer with over 15 years of experience crafting design systems and UI. He creates and plays features for EA's skate. AAA franchise.
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Ben is equal parts design nerd and creative mentor, bringing a playful curiosity to complex challenges and a love of user-centered everything. As Head of Design at Blink UX, he helps shape the vision for industry giants like Amazon, Microsoft, NASA, and The New York Times. Beyond agency work, he teaches at Northeastern University, spreading his enthusiasm for making tech less frustrating and more equitable. Ben loves a tricky design problem, and while he'll usually keep his opinions on grids and typography in check, mention Murphy beds and all bets are off.
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Bobby Meixner is the Vice President of Solution Marketing at UserTesting. Bobby has been helping businesses optimize and scale their customer experiences for nearly 20 years through his leadership roles at Oracle, eBay, and Magento. He resides in Los Angeles and when he’s not talking about customer experience, he can be found on the pickleball courts.
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Brian Ringley is a distinguished product manager and HRI designer at Boston Dynamics where he leads agentic AI behavior authoring and digital twin product development for the world's most advanced robots.
Before working at Boston Dynamics, he worked as a CNC and industrial robotic arm programmer and machinist, practiced architecture as a façade modeler and BIM software developer, piloted emerging mobile robotics solutions for the commercial real estate market, and commissioned advanced manufacturing lines for industrialized construction.
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Chelsea leads content design at Anthropic. She writes, illustrates, and makes exceptional sandwiches.
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Chris has spent 15+ years shaping brands as a Creative Director, Head of Brand Design, and visual artist. After starting in advertising, he joined Uber Eats in 2017 to help build its brand from the ground up, leading its design through three logos, two CEOs, and one IPO. Since 2019, he’s brought that same energy to Plaid—helping redefine how money and tech look and feel in the digital age. He believes when design lets tech play, transform, or tell stories, people connect with it—and keep coming back.
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Danit Peleg created the world's first 3D-printed fashion collection using desktop printers. Over the past decade, her lab has pioneered techniques for printing soft, wearable textiles — integrating AI to design custom garments made on demand, with zero waste. She's currently leading R&D that transforms fashion production waste into 3D-printed fabrics, closing the loop on circular manufacturing. Her work has attracted collaborations with luxury and sportswear brands, two patents, and features in Vogue, NYT, Forbes and many more. Danit is a TED Speaker and was named to Forbes Europe's Top 50 Women in Tech.
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Dylan Field is the co-founder and CEO of Figma. Dylan studied computer science and mathematics at Brown University where he and his co-founder, Evan Wallace, first started experimenting with design tools built on (and for) the web. With funding from a Thiel fellowship, they began Figma. Prior to Figma, Dylan interned at O'Reilly Media, LinkedIn, and Flipboard.
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Ella Rochelle-Lawton is a San Francisco illustrator and designer who creates work that connects people, from public murals and installations to brand and community projects. With a BFA and Certificate in Design Innovation from UC Berkeley, she works as a designer, public artist, and a street art instructor, collaborating with groups from Adobe, Google, and Figma to support team building and community focused design. Her practice reflects a belief that good design starts with people and grows through shared experience.
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Elliott studied Graphic Design at Savannah College of Art and Design and has spent the last 20 years building brands and digital products across agencies and in-house teams. These days he's at ESPN, helping teams do better work, faster.
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Emily is a design leader with experience spanning fintech and automotive at Rocket and General Motors. As Director of Product Design at Rocket, she leads the Design System and Rocket Assist (AI chat and voice) team—work that informed Rocket's brand evolution and is shaping the future of product and experience in the AI era. She's helping Rocket move from digital-first to AI-native, believing quality is a strategy and embedding craft into systems, processes, and team culture from the start. She holds degrees from Michigan State University and calls Detroit home.
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Frederick is the founder of a six-person design studio that helps B2B SaaS teams design better software, faster. With a background in product design and a love for systems thinking, he has led the studio's transformation from a traditional product design team into a hybrid design-engineering partner.
He believes the best design studios think in systems, not screens - and that design and engineering are just two sides of the same craft.
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Frederik Ueberschär is a Senior Designer for Creative Technology at Electrolux in Stockholm, shaping the future of home appliances. Operating at the intersection of design and engineering, he creates novel workflows that bridge digital tools with physical products for faster, higher-fidelity prototyping. With experiences that include Volkswagen R&D and a Master’s degree in Design for Interaction from TU Delft, where he explored machine learning as a design tool, Frederik has a passion for crafting interactive experiences that come to life with code and electronics.
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Georges is the co-founder of ‹div›RIOTS - a boutique studio specializing in tools for Figma users. Since 2021, he and his team have shipped over 20 products used by more than 3 million people worldwide — including the most-liked plugin in Figma's history, html.to.design.
Georges is obsessed with bridging the gap between design and code, and building tools that empower teams at every level.
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Giulio is a Product Designer at Spotify, leading design for the Desktop and Web teams. Before joining Spotify, he led design at Pluto.Travel, growing the app from prototype to a 4.8-rated product, and spent several years at Fjord London, where his work for the West Midlands Police won Best in Public Sector at the 2018 Service Design Awards.
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Grant Sanderson is the creator of the YouTube channel 3Blue1Brown. The channel, watched by millions, offers a unique animated approach to visualizing mathematics and related topics in computer science and physics. He created the open source python library Manim to power the visuals for the videos.
After graduating from Stanford, Sanderson initially worked for Khan Academy before focusing full-time on 3Blue1Brown. He has also lectured for MIT, and contributed to many other popular math outlets, including visuals for a documentary which went on to win an Emmy for outstanding graphic design.
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Harald Kirschner is a Principal Product Manager at Microsoft, leading AI developer experiences in VS Code and GitHub Copilot. His current focus: context engineering and agentic workflows—the systems that turn AI tools into organizational capabilities for 40+ million developers. Previously, he led Firefox DevTools at Mozilla and shipped Firefox Quantum. Engineering roots in open-source, MooTools, and early web standards keep him grounded in real developer problems
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As the HMI Design lead at Ather, Harish has spent a decade developing user experiences for multiple vehicles. Leveraging his expertise in both transportation design and computer science, he has contributed to several innovative features across product lines. Notably, he pioneered the interfaces for the first smart connected vehicle, shaping both tangible and digital user interactions.
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Harvey is a senior designer on Meta’s Monetization Design team, focused on the future of AI-assisted design and measurement products. He leads initiatives exploring how AI can meet Meta’s quality bar for design work at scale—across products like Ads Manager, Attribution, and Optimization. Harvey also pilots next-generation design workflows, including Figma Make and Model Context Protocol (MCP), to enable designers to orchestrate agents, not pixels.
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Holly Herndon is an artist renowned for her pioneering work in machine learning, software and music. She develops her own technology, and protocols for living with the technology of others, often with a focus on the ownership and augmentation of digital identity and voice. These technical systems not only facilitate expansive artworks across media, but are proposed as artworks unto themselves.
She co-runs an art studio in Berlin with her partner Mathew Dryhurst and co-founded Spawning, an organization building AI tools for artists. They were awarded the 2022 Ars Electronica STARTS prize for digital art for the Holly+ project. She has been on Art Review’s Power 100 list since 2021 and holds a Ph.D in Computer Music from Stanford. They publish their studio research openly through the Interdependence podcast, and their critically acclaimed musical works are released through 4AD and RVNG Intl.
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Jayse Hansen is a design director behind some of the most recognizable interfaces in modern cinema.
He has created iconic on-screen systems, from HUDds to holograms, for more than 20 blockbuster film franchises, including Tron, Iron Man, Star Wars, The Hunger Games, and Top Gun.
He is also co-founder of ØFFGRID, which leads next-generation spatial interface design for complex AI systems across full command centers, fighter jets, and armored vehicles.
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Jenny embraces an entrepreneurial spirit, leading with empathy and driving innovation from within. Over 17 years at Epsilon, she has progressed from UX/UI designer to leading Epsilon's Product UX QA practice, gaining deep knowledge of the entire portfolio. She is passionate about ensuring groundbreaking technology is matched by flawless, inclusive design. Jenny builds high-performing teams and fosters a collaborative culture, proactively identifying opportunities to help Epsilon deliver meaningful, personalized experiences for millions through cutting-edge technology and human-centered design.
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Jessica is co-founder of Ditto, a Y Combinator-backed startup that manages product copy, from draft to deploy. Before founding Ditto, she worked as both a product designer and software engineer at companies ranging from Google to early-stage startups, giving her a unique perspective on the intersection of design and development. She studied Product Design and Computer Science at Stanford, where she earned her BS and MS and was a Mayfield Fellow. When she's not working on Ditto, you'll find her practicing yoga, at the pottery wheel, or spending time with her dog, Rusty.
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Jolena Ma is the co-founder of Ditto, a tool for teams to manage their product copy from design to development. Before Ditto, she worked as a software engineer and product manager at places like Asana, Instagram, and Crunchbase, where she saw firsthand how important words are to the product experience—and how quickly they become fragmented across teams and tools. She co-founded Ditto to solve that problem, and has since helped hundreds of teams—from startups to Fortune 500 companies—build content systems that scale.
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Josh McKenna is a London-based illustrator known for a playful, tongue-in-cheek approach to character and form. With over a decade of experience, his work spans global platforms — from the iconic 2017 Instagram Pride Sticker to editorial commissions for Wired and The Wall Street Journal. His practice moves between digital products and physical spaces, including murals for Facebook, Hewlett Packard and four-meter-high floats for Sydney Mardi Gras. Currently, Josh is using Figma Draw as a bridge to evolve his 2D illustrations into 3D forms.
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Justin co-founded Bitovi in 2008 with his college buddy Brian Moschel. Since then, he’s been obsessed with perfecting application design, development, and delivery. He lives in Chicago with his wife and three kids.
As a writer of autobiographical blurbs, he knows to use his hobbies like running, playing guitar, and reading history to make him appear more human. But is he really???
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Jésabel DC is a tech anthropologist reimagining our relationship with technology. Her work revives the early-2000s spirit of playful, human tech to inspire people to design calmer, more nervous-system-friendly tools. She’s building The Lifestyle Lab, a low-tech video game that teaches life skills through nostalgic, non-addictive game mechanics – proving that the future is, in fact: low-tech.
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Kim is a Product Manager at OpenAI focusing on the ChatGPT Desktop experience. She was formerly the co-founder of Software Applications Incorporated, makers of Sky. She spent 10 years at Apple and loves to collecting absurd hypotheticals that can save a boring dinner party.
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Lauren Hom is a designer, lettering artist, muralist, and chef. An "artist with a business brain," she’s best known for turning her clever passion projects into a creative career thanks to the power of the internet. Over the past decade, Lauren has created colorful work for clients like Vans, Target, Google, and Pinterest. Always hungry for more, Lauren recently attended culinary school to expand her skill set and now spends her days designing for clients, speaking at events, and gathering fellow creatives for workshops and dinner parties.
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Lauren LoPrete is a design systems specialist who's spent the last 8 years leading teams at Expedia, Dropbox, and Block. She comes from a multi-disciplinary background in exhibition design and book design before finding her way to design systems. She's known for being honest about the emotional toll of this work, including giving talks about burnout and why systems act like a mirror to the organizations they serve. When she's not thinking about tokens or stewardship models, she's probably trying to convince someone that design systems are about people, not just components.
- Pronouns:She/her
Lauren Madura leads Product Design at Dscout, where she and her team are rethinking how modern product teams gather and use customer insight. They design tools that help researchers and designers capture real experiences and turn them into meaningful decisions. Her work explores how AI is reshaping the way teams analyze research, uncover patterns, and bring human understanding into the design process.
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Lex is a product and innovation strategist who thrives at the intersection of design, business, and technology. Over the past decade, she's led cross-industry teams—spanning FinTech, digital health, consumer, and beauty—to translate complex problems into high-growth product opportunities and market-defining experiences.
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Luke Fiorante is a Design Engineer specializing in building human-centered, context-aware solutions at the intersection of design, technology, and systems thinking. His technical background includes software engineering roles at Google (Android, Gmail, Wallet), as well as complex data visualization and simulation work for autonomous vehicles at Waymo and the Mars Perseverance rover at NASA JPL. He holds a Master in Design Engineering from Harvard University and a Bachelors in Computer Science from Brown University.
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Matt is a DC-based Product Design Lead with a focus on designing for an increasingly diverse and connected world. He's passionate about user-centric and accessible design, as well as addressing disparity and inequality in tech. Outside of pushing pixels, his passions lie in cluttered bookstores, 20th century history, and any large body of water.
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Matt is a designer and strategist at mu.design, helping early-stage and high-growth companies in AI, fintech, and consumer software. He's also an editor for the W3C Design Tokens Community Group, where he contributes to emerging web standards. He's previously led teams at Copilot Money, Stripe, and a number of early-stage startups. Matt brings a strategic, systems-oriented approach to product design—whether building design systems from scratch, aligning product strategy, or translating complex technical domains into intuitive user experiences.
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Megan is a Senior Design Lead at Greenlight, where she creates digital experiences that help families raise financially confident kids. Previously at Blink, she built a strong foundation in human-centered design, delivering thoughtful, user-driven solutions across a diverse range of products and clients. With a multidisciplinary background spanning UX, visual design, branding, interior design, and architecture, Megan approaches digital work with a spatial designer's mindset. This perspective informs her ability to craft immersive, personal, and intuitive experiences.
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Mehmet Aydın Baytaş is a designer and engineer, who builds websites and brand identity systems. He looks after the website of London-based CRM startup Attio. Formerly an academic with PhD in human-computer interaction design, Baytaş has authored 30+ peer-reviewed publications with 500+ citations, and raised $5M+ for research on emerging user interface technologies. Since 2021, he hosts the Design Discipline podcast and publications as an independent design research project.
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With over 15 years of experience in digital design, Mike creates visually compelling and interactive experiences that engage users and exceed expectations. His passion for visual design, interactive art, and game design drives his commitment to crafting memorable virtual encounters. He currently leads the UI design practice on Epsilon's internal design systems team, helping craft visual experiences for the company's product offerings. Mike has a background in leading design and creative direction for web applications, interactive digital experiences, games, and front-end development.
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Moby is a Staff Product Designer from Nigeria living in Hong Kong. He's most passionate about productivity, digital note-taking, and handwriting. He's spent the last 3 years working on Goodnotes Classroom, a brand new product from the award winning iPad app, Goodnotes. He combines 0-1 innovation, craft and design to bring his ideas to life.
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Ned Dwyer is the Co-founder and CEO of Great Question, the all-in-one UX research platform trusted by teams at Amazon, ServiceNow and Brex, among other leading enterprises. A multiple-exit founder with 10+ years at the intersection of product, design, and research, Ned is leading Great Question's AI-native transformation—putting research tools that once required a PhD into the hands of every designer and PM building products today.
He's an alumnus of Y Combinator and is based in Oakland, California.
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Nicole is the Co-founder and Chief Designer for Let’s Jetty. With a background in strategy, she’s developed brand identities and scalable design frameworks for consumer brands. In 2023, she co-founded Let’s Jetty taking the company from 0-1 with $0 marketing spend. Her work centers on making design a strategic advantage for early-stage startups and helping mature brands break free from overly prescriptive systems to rediscover creative flexibility.
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Patrick is a Senior Motion Designer at Microsoft and a self-taught animator with more than 15 years in video production and motion design. He blends technology and storytelling to make complex ideas feel clear and approachable. A lifelong tinkerer, he is always exploring new ways to connect motion, design, and code. His work is focused on making complex processes feel less intimidating and building creative tools people can actually use.
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Prayag Narula is the Co-founder and CEO of HeyMarvin, an AI-native customer insights platform that helps teams turn scattered research into decisions.
Before HeyMarvin, Prayag co-founded and led LeadGenius. He was a researcher at the University of Helsinki, studied at the UC Berkeley School of Information, and has published more than a dozen papers across HCI, user-centered design, AI, and crowdsourcing.
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Rebecca Goberstein is a Product Design Manager at Meta, where she leads the Meta business design systems and business communications platform teams. In her 13-year design career, Rebecca has shipped successful products to millions of consumers and businesses, working across growth design flows, consumer apps, and complex web platforms. Rebecca earned a BA in English Literature with a minor in Pre-Med Biology from UC San Diego, followed by a Master of Public Health from the University of Michigan, Ann Arbor. Rebecca resides in the Bay Area with her family.
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Rose McManus is a Brooklyn-based designer and writer specializing in design systems. She joined Meta’s design team in 2018 after studying journalism, and in 2021 became the sole member of Instagram’s Design Systems team who focuses on language, accessibility and localization. Today she solves design problems affecting all 3 billion users, shaping concepts, components and the invisible architecture of the app. She is a published journalist and has spoken at design conferences. Her work is guided by the belief that craft and precision exist in service of the complexities that make us human.
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Ryan Powell is the Head of Design at Waymo, where he’s spent a decade defining the UX for autonomous driving. Ryan leads a multi-disciplinary team of designers and researchers focused on a unique challenge: building human trust in a driverless world. From mobile apps to in-vehicle interfaces and hardware sensors, he ensures every touchpoint feels safe and intuitive. With a 20-year career taking products from 0 to 1, Ryan specializes in scaling high-performing teams and transforming complex emerging tech into delightful experiences that have a real impact on people’s lives.
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Sam Thorne is Senior Principal for Creative Technology at Electrolux, helping drive the company's mission to shape living for the better through the future of home appliances. With a degree in Interaction Design and an MSc in Cognitive Science, he brings together design and engineering to create better experiences. Having worked at Sony Electronics, Spotify, and with clients such as HP and Audi, Sam has a wide range of experience building the user experience for devices outside of the mobile and web sphere.
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Shauna Sapper is a software engineer at Notion who has had her hands on almost every button in the app. She started by turning monetization surfaces into reusable components that helped engineers move faster and stay consistent, and now she brings that same care to Notion’s design system. Shauna inspires whimsy at work and can be found telling everyone about the bird outside or knitting between ideas.
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Sirinda (Kaew) Limsong is a Product Designer with experience in digital consultancy, crafting solutions across industries including finance, healthcare, e-commerce, and entertainment. Her passion lies in creating digital experiences that seamlessly bridge user needs with human-centered innovation, solving complex challenges while driving meaningful impact. She holds a Master in Design Engineering from Harvard University and a Bachelor in Industrial Design from Chulalongkorn University.
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Socrates is the Co-founder and design lead of Quintessential, a tech & design studio in Athens, Greece, specializing in delivering impactful digital products across various sectors such as fintech, healthcare, security, e-mobility, and retail.
Socrates is responsible for building and scaling the studio from the ground up, a studio now serving clients in North America, Europe & Asia.
At Quintessential, he leads brand vision & product design.
Socrates is also the Friends of Figma Athens User Group leader, helping the design and tech community grow through knowledge sharing.
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Switch Angel x LO.FI.SCI.FI is the collaborative audiovisual project of Boston-based new media artists and software engineers Jade Rose and Jame Coyne. Rose, a core contributor and maintainer of Strudel, a web-based live coding environment inspired by Tidal Cycles, channels that expertise into high-energy, often fully improvised electronic dance music. Coyne crafts an immersive visual language through shader code and handbuilt software, drawing inspiration from hacker culture past and present. Since 2022, the duo has fused electronic music, live coding, and multimedia installation into an unrelenting presence at clubs and art events worldwide.
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Tamara Chu is a design engineer at Notion and previously worked at Eventbrite and Metalab. She remembers when the term "living styleguide" was all the rage, and wonders if sufficient time has passed for it to come back in vogue. She also volunteers at an arts and education non-profit called Problem Library in San Francisco's Inner Sunset, and is otherwise on the move (tai chi, dance, fidgeting at her desk).
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An adman who became a product designer who became a storyteller, Unnikrishnan leads the Digital Experience Studio at Ather Energy. With over 15 years of experience spanning wearables, digital wallets, and smart electric scooters, he has been shaping how technology and emotion meet through design. His work blends Culture, Strategy, and Experimentation to turn everyday moments into magical experiences.
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Vicki Tan is a Taiwanese-American designer, based in San Francisco. Her work explores the relationship between behavioral science and product design, with a special interest in how people engage with technology in their daily lives. She has worked at Pinterest, Spotify, Headspace, Lyft, and Google.
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Wendy, former Head of Chinese at UWC South East Asia and Head of Integrated Studies and Digital Innovation at Chinese International School Hong Kong, is a dedicated educator who integrates technology into teaching. As an Apple Distinguished Educator, she leverages Apple tools to foster creativity, critical thinking, and engagement in student learning.
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Will Hobick is a design engineer and product leader exploring how AI is changing the way teams design, build, and ship. He currently leads Design Engineering at Rocket, powering products used by 1 in 6 homeowners in the US. Previously, he led product for DreamFlow, the first text-to-app builder for Flutter, and held early growth and design roles at FlutterFlow, the leading Flutter app development platform. Will advises startups across AI and developer tooling and is interested in what defines great product teams in the AI era: taste, judgment, and an obsession with impact over output.
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Willie King is a Business Development Manager at T-Mobile, working at the intersection of technology, strategy, and real-world needs. His background across product and project work helps him turn ideas into practical solutions. As a person living with a disability, Willie brings a personal perspective to accessibility and inclusion. That experience shapes how he approaches partnerships and problem-solving. Right now, Willie is focused on building solutions that are effective and genuinely usable for everyone.
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